tag:blogger.com,1999:blog-2361376522316558072.post5967900503785625334..comments2019-12-13T04:25:12.285-08:00Comments on Nos' Mods: Musings On the Nature of Gamebryo, #1656ENoshttp://www.blogger.com/profile/09719416547848891298noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-2361376522316558072.post-69869397136541319102012-11-28T13:04:34.398-08:002012-11-28T13:04:34.398-08:00The 64bit thing helps because Beths Gamebryo reall...The 64bit thing helps because Beths Gamebryo really sucks at managing memory and more gives it more room to sprawl out. Part of the Oblivion Stutter Remover actually replaces the memory system to help control this, though I don't know if the fallout versions work.<br /><br />As for the scripts, I suspect what's happening is that the engine is using the common technique of allocating a Kirtaihttps://www.blogger.com/profile/05490143523671016492noreply@blogger.comtag:blogger.com,1999:blog-2361376522316558072.post-53224252081277448422012-11-28T06:04:58.168-08:002012-11-28T06:04:58.168-08:00"If you had a 64bit system with more than 4GB...<i>"If you had a 64bit system with more than 4GB of memory, the 4GB LBA patch would probably help (or at least defer the crash). "</i><br /><br />Yes but if I had a 64 bit system with eighty-seven gigs of RAM most games wouldn't work any better (or right at all) without the large-aware patches that are hit and miss. I know Skyrim's patch has been invalidated two or three times Noshttps://www.blogger.com/profile/09719416547848891298noreply@blogger.comtag:blogger.com,1999:blog-2361376522316558072.post-50701451307335283112012-11-27T21:48:36.920-08:002012-11-27T21:48:36.920-08:00It sounds to me like it's running out of memor...It sounds to me like it's running out of memory. If you had a 64bit system with more than 4GB of memory, the 4GB LBA patch would probably help (or at least defer the crash). <br />Assuming you aren't already using it that is.<br /><br />As for that script weirdness, it's probably yet another GECK bug.Kirtaihttps://www.blogger.com/profile/05490143523671016492noreply@blogger.comtag:blogger.com,1999:blog-2361376522316558072.post-227722890630542572012-11-23T23:19:16.489-08:002012-11-23T23:19:16.489-08:00"I discovered the source of the problem: a si...<i>"I discovered the source of the problem: a single companion character."</i><br /><br />I believe it. I don't know whether I've ever recounted the story before, but just after I got the Estate working and livable, I was redoing the girls' "stay here" dialogue to include a new option that would only apply when "at home" -- so that they'd sandbox Noshttps://www.blogger.com/profile/09719416547848891298noreply@blogger.comtag:blogger.com,1999:blog-2361376522316558072.post-85936644856810940762012-11-23T22:02:17.572-08:002012-11-23T22:02:17.572-08:00And now for another of Herculine's only partia...And now for another of Herculine's only partially-relevant comments:<br /><br />It is indeed amazing how the more they "improve" Gamebryo the more it also stays the same. As I've mentioned in my own blog, I've been on a bit of a Morrowind bender lately. However, it has been more troubleshooting getting the game to run properly with 200+ mods and graphic-enhancing programs Herculinehttps://www.blogger.com/profile/02762210820428273110noreply@blogger.com