Monday, August 31, 2009

Multicam T-51B Retexture

http://www.fallout3nexus.com/downloads/file.php?id=8033


Was playing Fallout 3 one night, after having run through Fort Constantine, and retrieving the T-51B I realized something.

Much as I love the stats... Bethesda's texture on the T-51B is shit. Like with all their armor, the people in this alternate timeline seem to have forgotten what man has known for thousands of years: not looking like a soldier helps keep you from getting dead.

So I thought about it a bit. What camouflage would be best? The T-51B is a unique item in the capital wasteland, and accordingly needed a cool pattern.

Multicam. Hell, it's my favorite actual camouflage pattern, so why shouldn't I wear it in-game, as well?

I'll admit it: the first version I uploaded was shit. I did the work from about 0430 to 0600 without having slept, and there were glaring errors all over the place.

Pulled the file from being viewable for a couple hours, hastily fixed as much as I could, and called it passable. Others could do better, I'm sure, but I like how it turned out.

I could have gone for perfection, but I wanted the pattern to look like it was two hundred years old and had been marched across the capital wasteland and back.

Between the GIMP screwing with the pattern resolution, and the Fallout 3 engine's love of reversing textures on armor, I about threw my monitor out the window more than once.

It took awhile to get the IR patches placed where they were readable and on the sides I wanted.

I put the A Pos tape on the helmet cause that's my blood type. I've got the others on file, and had offered to run up other versions with the other types on request, but no one's ever taken me up on it.

Still, no dissenters in the comments, so I must not have done that horrible a job.



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