Got some new Vanilla Companions uploaded this morning.
Also did some testing on the game NPCs who use unique voices. Unfortunately, the quick fix isn't one at all. The only way to get them to work, and keep their original voices, is to extract the sound files from the voice BSA, and create new lines of dialog in the game to match, and add the sounds to them.
This is, needless to say, not real high on my list 'o stuff to do.
If I'm going to waste inordinate amounts of time voicing NPCs, I prefer they be my NPCs, and not cheap copies of vanilla folks.
And, speaking of... while testing, I saw another screenshot that I had to snap.
Maeva, as she looks in my game. Notice the horns. Wearing Nuke-something-or-other armor from Ling's. What you don't see is the spade tail she also has.
(You can also see where I was testing the latest iteration of the RR Amata Companion plugin in the background)
Some days, it's hard to believe I'm straight, as long as I spend making the girls play dress-up. Got almost as many sets of custom clothing and armor in Oblivion as the entire base game install, itself. Fallout 3 doesn't have that many good ones available yet, but it's getting interesting for sure.
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