One of the things I did when I started playing FNV again was update several of my mods.
Neither WME nor CaliberX went well. In the interest of not being a douche I refrained from bitching publicly about WME -- since I don't know exactly what the problem was, and it annoys the hell out of me when people bitch about my mods without knowing what's going on -- and just quietly removed the offending plugins and replaced them with a less overbearing version.
CaliberX is proving more of an annoyance, though. Seven versions of the mod there've been between my last update, and this one; and still when I get into game what do I find?
45-70 HP disassembly (fuck you sideways, Mozilla -- disassembly is too a goddamned word) still incorrectly points to normal 45-70 ammo; and HP cannot be broken down at all. There's still no option for breaking down surplus 5.56mm, either; and there are still two blasted identical entries for .50 "Match" ammo... and Grendel is still misspelled as "Grendal".
Maybe I'm too OCD, but those little details just drive me up the wall...
So much for not needing the NosCo CaliberX Additions plugin anymore. On the up side, none of the updates in the interim appear to clash with any of the changes I made, so it'll just be a simple matter of firing up the GECK and checking that the ammo form lists are still straight.
At some point, I suppose I really should put the plugin up for download somewhere. I included a copy of it with the NosCo Weapons Collection that disappeared from the intarwebz with Megaupload, but I'm pretty sure only a couple of you downloaded that.
Hm... should also add a breakdown recipe for surplus 5mm now that I think of it...