...Or, "What would you want to see?"
As everyone's favorite neko so astutely guessed regarding the last post, this 'hardcore code' brings the tally of kickass companion features that won't fit into NCCS for whatever reason high enough that it's got me considering releasing one (or even a series of) stand-alone companion -- that is, companions not tied to any specific system, who can be run without master mods of any kind.
I know that because I slack off and actually, y'know, play games these days instead of just beating my head against the GECK all day every day, I've lost most of my readership here; and will likely only get three or four people responding... but I'm going to ask, anyway.
Say you have been offered a NosCo companion of your very own. I'm not talking a cookie-cutter, same-as-anyone-else-can-make-if-they-can-read NCCS companion. I'm talking about the kind of evil bitch that lives in my personal companions plugin. The kind of companion who can break the difficulty scale of the entire game if you aren't careful.
The kind of companion who has custom everything. Armor, weapon, dialogue, combat style, hair, eyes. Assuming Dimon99 was still amenable to the idea, a custom body, too -- hell, you guys might even finally get to see that black-nailed custom body texture I made up for Maeva a few years ago (again, assuming Dimon99 was okay with my reuploading a derivative a one of his body textures).
So, I ask: what would you want to see? Gender, class, combat style, personality, whatever.
A few things to bear in mind:
1) At present time the only custom armor/clothing I have available to actually upload would be my collection of recolors -- black versions of Cass' outfit and Legion Centurion armor (I did fix the brown gloves on the Centurion armor, by the way); a darker Cass that comes in gray and blue, and a midnight blue Centurion outfit. I should also still have in my archives the black Enclave officer's uniform (and ye Gods are those 2009 screenshots horrid quality...) I made for FO3; it would be a pretty simple matter to remove the 'V1' logo and port it into FNV. I think I also still have copies of my old ACU, MARPAT, and Multicam power armors. I'm willing to talk to other mod authors about potentially reusing their custom outfits if anyone knows of any that are really nice; but I don't have any personal favorites in the pipeline already.
2) Questlines really aren't my bag. I can do story quests, but it likely won't be epic.
3) Voice-acting is completely out of the question; so all dialogue will be text-only.
4) Custom weapons are restricted similarly to armor; I worked the normal map issues out with the NosCo Super Blackhawk the other day, so it's in shape to be uploaded... but aside from that I don't keep much on hand. As long as it's based on a normal game weapon, it wouldn't be too big a deal to run one up, though.
So, there it is. Still in the conceptual stages at the moment; but with hitting wall after wall with NCCS, the idea of running up non-plug 'n play companions that can actually showcase the best features I can add has piqued my interest.
Hm. Re-reading #4 reminds me, I still need to crack open Honest Hearts and make up a 1911 in 10mm...