Guards coded, patrol paths set up and appear to be working fine. They look mighty fine in their Vault 1 Combat Armor, too. I figured being out in the tunnels, they'd opt for something a bit better protecting than plain cloth.
Merchant, her guards, and lackeys created. Still haven't decided where I want to put them to start, though. Thinking Canterbury, at the moment.
New guards didn't like going between cells to sleep and eat, so I'm just going to give them quarters and a mini-messhall in the tunnels. Cluttering rooms sucks with all that overhead pipe.
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