Been awhile, Kiddies.
I'm sure at least some of you have been chomping at the bit; after all, in days gone by when I'd poof off for a week I'd come back with a new version of something or other in hand.
'Fraid not. I haven't touched the GECK. Haven't even played FO3, other than enough for the next installment of Nos' Adventures.
Which, by the by, is almost done. Screenshotted, mostly written. Would already be up; but it got a tish out of hand and dialog heavy, and is currently sitting at twenty pages. Somewhere near five to ten more before done; depending on how damned wordy I let it get.
Even managed to work in a Monty Python reference.
In other video game related news, I finally picked up copies of Vampire: The Masquerade: Bloodlines; as well as the Entrenchment and Diplomacy expansions for Sins of a Solar Empire.
While I quite frankly can't stand the LARP crowd, I'm nonetheless a fan of the World of Darkness - the vampire subsect thereof especially. There's just so much potential for fun.
Most of you probably never played Bloodlines. It was from a small studio, and while the concept was great, the execution was... lacking. So bug-riddled as to be un-fucking-playable. So bad the original version makes FO3 look good.
Picked it up on Steam (which I hate, by the way. Make me log into an online service to play a game I own offline? Fuck you.), but had little choice. I haven't seen a disc copy of Bloodlines in four or so years.
Even the patched version on Steam is loaded with bugs. But, like other games I favor, mods come to the rescue. Picked up The Clan Mod for it, and just finished a playthrough. So nice; and oh baby can you rock the undead house with that G36 and some grenades.
Played as a Malk, because hey; life's more interesting when you're batshit fucking insane.
Last time I played the game (years ago) was as a Ventrue. Not as much fun dialog, but that Dominate ability is so damned useful...
Arsenal Mod is definitely a requisite for any Bloodlines install. (included in the Clan mod install) Still has the normal game problems, though. Namely lack of ammunition carrying capacity. I mean, come on. I'm a super-strong, preternatural killing machine but can only carry ten rifle mags? Shit, I can handle thirteen here in the real world. Probably more, now that I think of it - I haven't ran a poodle-shooter seriously since 2006, and they have invented some neat new six mag carriers in the last couple years...
...But of course, you guys don't care about that.
The Sins expansions follow the classic Stardock pattern, as seen previously in Galactic Civilizations 2: base game made of fuck and win, first expansion acceptable but not groundbreaking, second expansion garbage.
I kind of like Entrenchment and its added starbases and such. Diplomacy? Crap. It's yet another instance of a game developer deciding that the way to keep a game interesting is to make it harder and more complicated across the board. It's a brilliant theory that results in nothing more than a convoluted mess.
Diplomacy does this by making it impossible to maintain good relations with another empire without following their asinine "missions", which usually involve attacking another empire that you happen to have a peace treaty with. Gets old fast.
Back to FO3. I picked up a few decorating ideas while running around the LA nights drinking blood, and will probably see about actually getting them into the game soon; being as my immediate urge to engage in said acts of darkness has been sated.
Don't want to give any time frames, though. Hell, there's decent odds I'll up and decide to disappear into another game for a week or two before I get around to actually GECKing something screenshot worthy up.