Rather than make you all read the guide, I figured I'd share some of the in-game images.
Alas, much as I wanted there to be; there is no blooper reel. There were no wardrobe malfunctions, and Deb told me to go to hell when I suggested we engineer one.
I did two companions this time instead of three. I didn't have another companion plugin on hand to use to copy from, so we just did original, and copy of an in-game NPC.
You can see them both here. Deb on the left is original, on the right is a template-copy of Sunny Smiles; the least unattractive NPC I could think of from the base game. And of course, close-ups:
And an action shot:
(Observant fans will notice the tail sticking suspiciously out of that suit of power armor...)
Basically I just pissed off a giant radscorpion with my pistol and let the party go to town. They're surprisingly hard to get action screenshots of. Doubly so when there are five of them. Notice ED-E is being completely useless, as usual. I swear, that thing is only useful for the Enhanced Sensors perk.
Then, I went on to the advanced section... and things got more interesting...
This is normally the point where I'd cackle maniacally, and go on about how great I am at creating hottie companions... but truth be told I wasn't really trying. I was just idly working on them as I typed; choosing random hair styles... and that happened.
Apparently, I have worked up quite the bit of natural, unconscious talent.
You can't really tell it, but the stealth armor is a custom mesh; I replaced the standard one with as a part of the tutorial - for all you people too lazy to look up item guides of your own and keep bugging me about it. Didn't turn out half bad, all in all; even if I did have to delete the helmet.
Oh, how I wish I could just make companions, instead of having to write my own fucking system every time. It would leave me free time to create so many cute NPCs. But nooooo. Nobody else can do it right, so I have to keep my head stuck in the scripting editor most of the time...