Sunday, March 6, 2011

NCCS - Broken

Had it confirmed this morning that the latest NV patch and/or latest NVSE break NCCS. They stop the companion scripts from functioning.

I don't know why this is yet - as I never download Bethsoft's shitty updates when they're still new - but I will be updating the game later today, and begin a search for the function that is now apparently verboten.

An update will be released to the Nexus when I get it figured out.


Reading around forums about everything else the new patch and DLC have broken.

Will someone remind me why you idiots were all atwitter that Obsidian was going to be doing this one, thereby making it so much better than FO3 was?

As far as I can tell, they're inept morons who have no business coding a game.


  1. I can only imagine how frustrating this is for you. I would assume that you have put in 100+ hours on NCCS since New Vegas was released, and now you have to spend more time finding and fixing this issue. Valuable time that you could be spending elsewhere I would think.

    Here's hoping that it is a relatively quick fix once you've located the problem.


  2. Actually, counting testing and revisions of my personal companion system (which is the archetype/test-bed for NCCS) I'd say it's closer to three hundred hours; across... six games, I'd guess.

    So, yeah; it's frustrating. Especially when one considers that the issue is likely nothing more than an oversight on the case of the "devs" or other inadvertent screw up.