Sunday, December 13, 2009

Headaches, Redux

Good news/Bad news situation.

Good news? The AI and dialog problems are resolved, so far as I can tell.

Bad news: for some reason, the game engine is STILL letting the prisoners get out of the cells, even with collision planes in place.

You know, one would think that clipping through solid fucking objects might be something the game programmers would notice and possibly want to fix.

Then again, they don't seem to care about anything but selling DLC.

Regardless, I've got two more tricks to try, and if those don't work, the entire system may have to be scrapped.

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