Not planning to up and vanish... but I'm beginning to wonder.
Got the shower packages worked out, and decided to do a little more cleanup on that fucking mess that was the prisoner system.
While I disabled the stuff before, the NPCs, dialog, items and quests were all still there - in case I needed to reactivate it all for whatever reason.
The dialog for the prisoner system is so integrated into the mod that it's going to take me forever to get rid of. It's all throughout the guard system, to the point that it may actually be less trouble to scrap the whole rottin' mess and write a new guard system.
Y'see, Kiddies, this is why I don't like mod teams, or working from someone else's stuff.
If it's my work, it's my mess... but working out around someone else's mess...
I'm losing interest in it. I spend my day to day life cleaning up other peoples' problems. Everything from picking up their garbage to fixing fucked up guns to un-fucking computers that I am amazed will still boot.
My record on the computer thing is something like 1342. Thirteen HUNDRED and forty-fucking-two viruses of various lineage I pulled off a laptop in ONE virus scan.
You don't want to know how many pieces of spyware there were.
I'm getting sick of it. Playing nursemaid to everyone else's fuckups is keeping me from working on my own things.
I am so very tempted to rip the companion system out, rename the references, and build it into a standalone master to run my girls. I had considered doing it more than once in the past, but always decided not to, as I didn't want to leave ttomwv hanging.
Seems he's already left me hanging, though... so I dunno.
So much I want to do. Want to expand the girls and get their stories told, I want to create homes just for them - a separate cell containing their rooms, and maybe a few houses in the wasteland for some of them - I want to at some point update my fucking CALIBR compatible 1911's mod, since I know now how to make vendors sell custom stuff without conflict.
But what do I get stuck doing?
Tracking down faction bugs and occlusion planes and...
Shit like this latest bit. Comment that was posted while I was writing the v5.2 changelog update, from someone who wants me to disable the pickpocket option on all the RR companions, so he can talk to them while sneaking.
I mean... why in the fucking hell do you need to talk to them while sneaking? If it's inventory, here's a thought: PLAN AHEAD MORE THAN TEN SECONDS! There's no reason you should have to re-equip companions in the middle of sneaky-sneaky time.
I dunno. I'm tired, I'm frustrated, my teeth are bugging me, and I haven't gotten to shoot anything in weeks.
Now I get to go digging through someone else's companion mod to see how they did it, to shut up people who can't be bothered to express a thought with the articulation of an autistic twelve year old.
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