Anyone who actually read the readme for 5.1 will probably notice that I rewrote the description for the attacks plugin, sighting varied enemies in the tunnels, rather than the standard raiders in the entryway.
I know I haven't uploaded it yet. Meant to, but there were SNAFUs with the scripting, and I didn't want to delay the release of 5.1 while I got them under control.
They SEEM to be under control. The random spawn enabling works, but I'm still testing the reset script. It needs to run to work, and not just have you wait for three days... so I've got to actually play the game again.
Will know soon whether it's working or not.
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