...New Tribes game?
Fuck! Now I've got to buy a new computer...
Ah, Stormhammer; how I have missed thee.
Kids today with their wannabe SOCOM games. No one appreciates a proper FPS experience anymore.
Hard to be sure from the promo of course, but it looks good. I see lots of "real" Tribes (1 and 2) and less of that "UT with jetpacks" bullshit from Vengeance.
They kept skiing; kept non-regenerating health, no "iron sights"; still have the good old inventory station/class driven system...
Whoever was playing in that demo video was a Halo or UT player though, I guarandamntee ya. A real Triber would've been discing the shit out of people instead of putzing with that pistol. It was pretty cool when he MA'd that would-be capper with the Shrike, though...
I'd like to have seen more about the deployables. As a turret monkey myself, I care about such things. Not that it'll matter much -- I'm sure the Renegades crew is still out there somewhere, and will give us a proper mod for the thing.
Not sure I like the glow-y corridor leading into the base. It was supposed to be difficult for heavies to assault a Broadside-style base. That's what made it such an ego boost when you could pull it off.
Of course, it's also very cool that you can still run people down with the grav bike. That was always a kick; I remember in T2 there were maps where you could get a bike up to 300+kph. You could mow down heavies at that speed. Couldn't steer for shit, though... lining up your run-down was much like aiming a V2 rocket.
Gah, damn it. I miss my old Annihilation buddies, now. I know I've mentioned it before, but they used to make me stay in the base -- since I tended to beat on the 0300 server denizens so hard we could never keep the other team stocked with enough players for a game.
I really, really hope this one isn't dumbed down like the last one. One of the great things about Tribes was that cliff-like learning curve. Made it so much fun. It also made it easy to pick out UT and Quake players -- they were the dumbasses standing around trying to fight on the ground instead of jetpacking. Combat in three axises, she is a bitch.
Oh... and apparently we'll also soon-ish be seeing a new Planetside, and ARMA III...
Considering the first Planetside flopped inside a year, and ARMA II is still melting down even new systems, I'm not particularly excited about them, though. Shame; Planetside had potential. Persistent world capturing of territory over whole continents; with sort of a Tribes feel... it'd be nice if II works out. Might actually convince me to subscribe.