Okay, I don't want to knock Herculine's inaugural post from the most recent spot; but I have to ask this:
Why do you people hate your companions?
This isn't a rant-y post - I'm genuinely curious.
Since I first added the auto-heal/player heal/ask the player to heal code to RR a year plus ago, I've had a steady stream of people complain; and the later NCCS code, though not as advanced, is no exception.
People don't like that companions heal themselves. They don't like that they ask the player to heal them. They don't like that the companions heal fully and automatically when you sleep/wait. They want companions kill-able.
Really: what in the holy fuck have my companions done to engender such hatred? Did they rape your parents? Burn down your orphanage? Have they been kicking puppies while I wasn't looking?
I mean, okay; I know Maeva is into that sort of thing... but most of the companions are good boys and girls and just want to protect your hide and carry your junk.
If you want disposable henchmen, wouldn't something like Enclave Commander be more appropriate? Faceless minions, et al?
Now, call me crazy; but I'm not keen on non-essential companions. I don't like a character I put thirty or forty hours' work into getting her rather nice posterior ventilated because the game engine decided to bug on me.
Is it unrealistic? Sure, but we're talking about a game that takes place two hundred years in the future; after a nuclear war; full of mutants and zombies; in a world where the 1950's - McCarthyism and all - never ended. I think we've long since passed the point of getting to argue for high realism...