Thursday, April 15, 2010

NosCo Vault 1 Remodel, v2 Upcoming, Part V

I said I'd make with the screenshots when things were closer to being in their final form.

Well, they are, and I am.

I have to confess, I'm really digging how v2 is coming out. While it won't have the... sheer amount of stuff that Refurbished does, I think my minimalist approach will endear people, as well.

So, without further ado, I give you... the new, Player's private bath area:










You can see there are two bodies of water. The larger one is a tub/shower/general naked hangout. It has the water spout, standing water, benches and idle markers and everything your chosen NPCs will need to really live it up over those skanks that got left in the normal vault.

The second, smaller one is the jacuzzi for lack of a better term.



I want to say for the record that I did not copy the Minihideout one directly. It's just that I couldn't find another set of benches that fit halfway decent. Has steam, and bubbles, and all of that jazz.

Water level is set low enough that the player can have a seat. This is especially nice as with one of my companions along, they'll also sit down and relax for some good old fashioned nude hot-tubbing.

Yeah, I'm a perv. Deal with it.




Here you see the sauna, which is in its own room off the main bathing area. There are benches for a'sittin', a rug with kneeling markers on it, and the bench in the back actually has a lay-down marker on it, for the NPCs to stretch out and have a nice sleep in the steam room.

Both rooms are lit solely via the sconces, and will not include switches to toggle over to bright lighting. This is strictly a low-key, relaxing type affair.

The pool and jacuzzi will have an NPC strip when they hit the water. The sauna's strip-trigger encompasses the entire room. When you, the player, hit the strip-trigger, you will be given the Revitalizing effect, which will make you forget all those nasty wounds, and even leech the radiation out of your glowing ass.

A much more pleasant healing alternative than the My First Infirmary, I think.

There's also a toilet-room opposite the sauna, but it isn't far enough along to show off, just yet.

The entire bathing area is fitted with a network of speakers slaved to the Jukebox down in the bedroom, so you can listen to GNR while you do whatever.

I'm still in the process of figuring out how best to get WAR radio into the plugin, since I've listened to that hack three dog about all I care to.




You can see here the hall, leading downstairs to the bathroom. That door at the far end will lead to the wasteland-access hatch.




What I call the 'substrata' - the underground cavern housing the aquifer - as seen through the armor-glass, under the default blue mood lighting, with the overheads turned off.




Same, but under the red lighting scheme. Red and blue can be toggled back and forth via a light switch on either wall. There will also be a fourth switch in the bedroom (not yet implemented) that will kill the mood lighting totally if you don't want it.




Shot from Vault 1, of the door leading into the player's private sanctum. The door has had the 'entry script' - the one that runs a PCB on you, and maintains the Companions' package loadout and health system variables - applied to it, so you won't have any downsides to going in and out that way.




Quick shot of the museum, showing off my power armor collection. Added an extra light at the far end, since I noticed that the odd pedestal there wasn't lit up very well for display purposes.




And one of the pool in the atrium. You can see my new water type in effect. I'm still tinkering with the color a bit. Really wish I had the horsepower to crank those reflections up. I think it would offer an amazing view; the star dome reflecting off the gentle waves, a naked woman swimming past...

...Wait, what was I saying? Oh well, couldn't have been that important.

9 comments:

  1. Heh, knew you'd like the Jacuzzi!

    The Auld Grump, wish I had one....

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  2. Don't get me wrong, I still like my hot spring idea better!

    It's just that I can't figure out how to get a decent one IN there, and I'd rather not do it than do it half-assed.

    Jacuzzi seems to be working decently well, so far.

    Got the last of the stuff in this evening. Need to test 'er, and assuming I didn't screw up something, I'll be uploading v2 here tonight or tomorrow.

    ReplyDelete
  3. Yeah, the hot spring does sound nice. :) Maybe the route to go with it is to make it a natural cave, beneath the Vault, rather than one that was built (possible to use Oblivion textures there) Make some of the rocks 'sit downable' (look mommy! A new word!) Keep made made objects to a minimum, then add them over time. Some screens, some muted (or hidden) lights, but otherwise treat it as a cave.

    The Auld Grump

    ReplyDelete
  4. Maybe.

    Or I could slack off, and call the jacuzzi and mega-tub enough for the time being. :D

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  5. Either way, you can soak away the rads, aches, and pains from living in the wastes.

    Maybe a sauna next? :P (Complete with fat sweaty Norwegian guy....)

    The Auld Grump, now a masseuse on the other hand....

    ReplyDelete
  6. Sixth picture down.

    "Here you see the sauna, which is in its own room off the main bathing area. There are benches for a'sittin', a rug with kneeling markers on it, and the bench in the back actually has a lay-down marker on it, for the NPCs to stretch out and have a nice sleep in the steam room."

    I feel so ignored...

    /sniffle

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  7. No Norwegian guy, though.

    In my game, it's currently being inhabited by a short, white-haired girl.

    ReplyDelete

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