I come up with a great idea to expand the usefulness of CM. A set of six spells, that each recall one of your companions.
This works, because six is the most Oblivion will accept in a party at one time.
Get my effects made up. Quest script set up. Figure out the result script from dialog to set the companion in question to one of the slots without having to call an explicit reference - and thus allowing plug 'n play capability with all CM-series companions.
Add the set dialog to the main CM dialog quest, hit save...
...and the fucking CS crashes.
Restart CS, recreate dialog, save again. Crash again. Obviously, it has some mystical fucking issue with my trying to alter the CM quest.
How could my day get worse? Well, the spiffy new heart condition I was given on Friday seems to be helping my outlook on life...
Edit: And I can't even add dialog to my own quest or the CS crashes. Lovely all around.