Still can't find that damned archive to upload (I wonder, did it camouflage itself? Has my OS been learning tricks from other games?), so I figured I'd share a couple screenshots that presented themselves in the course of testing; but that I didn't show off already for some reason or other.
First off, a not-new companion. This one I would actually be willing to share... but I can't. Motoko Kusanagi of Ghost in the Shell fame - more commonly known as "The Major". The upload issue is the armor. I maaaay have sort of acquired it from one of those weird Japanese mod databases where they do things with the Shojo race that most of us don't even want to know about. Consequently, I don't have - and don't know of anyone to contact to get - permission to reupload the files. This has historically gotten files deleted from the Nexus in record time; and let's face it I'm too much of an asshole to be wasting my strikes on this sort of thing.
...And is it just me, or did they totally dress her like a whore for SAC?
While in the course of testing 5.64 Beta 3, I found I needed two sets of companions. One from the main master (Jill, in this case), and one from a satellite (my companions pack), to test the plug 'n play-ness of the script edits I'd made.
With my personal companions already in tow, this led to some interesting looking groups... like, say... both iterations of Maeva in one party.
I feel sorry for Jill there in the back.
A bit later, I turned around and saw this:
...Some days, I lament the epic battles that faction settings prevent taking place.
My interest was piqued looking closer, though. I got to looking at the two side by side, closer, and noticed they appear to have evolved differently.
It may just be armor, but the two in the second screenshot don't even appear to stand exactly the same anymore. Armor preferences are slightly different; and the Maeva from my companions pack had spawned herself a grenade launcher, despite being only level five.
You can also see, in this first shot, Special Maeva keeps her eyes on me, while Shared Maeva doesn't. Noticed the same behavior on Jill; that she was staring off into space and paying no particular attention to anything when we weren't moving.
Makes me wonder, for about the millionth time just what the hell is going on in that game engine... and more to the point, how can I track and control it?