We're going to start the weekend posting on a bit of a ranty note.
I'd like to make an appeal to all my fellow modders out there.
For the love of all that's unfuckingholy, put the name of your mod in your goddamned file name!
I'm so sick of having to rename things to keep them organized in my downloads cache. I cannot tell you the number of times I've run across a file simply named "v1.1.rar", and if it's a week after download, I have no goddamned idea what it goes to.
The number of times I've run across an update archive to Robert's or Breeze's male body mods in my download directory, and thought "Okay... but what in the hell armor bug is this supposed to fix?"
Sometimes a readme will helpfully explain.... but an alarmingly high number of you refuse to include any documentation at all.
I happened onto a semi-game wide Type 3 armor replacer this morning, and the main file is okay. It's named 'T3Armors'. Not great, but not horrid. I can puzzle it out. One of the updates is named 'Fix_for_scribe_robe_color'. Now see, this is the shit I'm talking about. I had to append the file name to start with T3Armor because otherwise, I'd have no idea what that update went to.
Remember: you may know perfectly well what "Meshes.rar" is, but no matter how good you think your mod is, most of us run way more than just it, and will quickly forget.
This results in needless redownloading from the Nexus, which just wastes bandwidth from a site with an already excessive monthly bill.